Montblanc, Tea

Final profiles for characters which are defined by being supernatural (aura guardian, psychic, or otherwise).
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Komm Kayriel
Posts: 26
Joined: August 22nd, 2018, 10:17 pm

Achievements

Montblanc, Tea

Post by Komm Kayriel » February 15th, 2020, 7:22 pm

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Captain Teemo on duty! wrote:Name: Tea Montblanc
Nickname: Teemo
Age: 12 (Permanent appearance), 8 (Actual age)
Gender: Male
Birthplace: Fauxame Cinnabar Division Mutant Pseudocloning Facility, Cinnabar Island
Family: None
Family via Experiment: Tyrian Callows (Brother), Fourteen (Younger Brother), Twenty-Six "Twenty" (Younger Brother)

Trainer Orientation: Chaotic Good/Neutral Evil
Trainer Class: Scout, Ninja, Youngster, Experiment, White Fang
Starter Pokémon: Linoone, Kecleon
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Character Theme
Teemix: League of Legends Collab - Riot Games
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Size doesn't mean everything! wrote:
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Movkwik "W" [Male Linoone]: Movkwik, like Grillawerf, was one of the genetic donors used to help create Tea. It was simply known as "Specimen W" at the time, but during the destruction of the facility by Tyrian Callows, Tea escaped and made certain to get the Pokémon trapped in enclosures and pokeballs out with him. Mov, sensing a kinship with Tea and happy that it was saved from two terrible fates in one day, has ever since followed Tea with enthusiasm. It is exceptionally fast, and was chosen for the program due to this quality.
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Grillawerf "P" [Female Kecleon]: Grillawerf is a cowardly Kecleon that was used as a genetic donor in the experiment that ultimately made Tea. She is small for a Kecleon, and very good at choosing places to hide before camouflaging herself, helping to deal with being unable to change her stripe. After being saved by Tea she stayed with the boy and assists him when she can be kept out of harm's way. While she's not sure about her new name, she likes it better than "Specimen P".
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Noshus "R" [Female Foongus]: This cute, tiny mushroom was among the group Tea escorted out of the burning Cinnabar facility, and likewise one of the few who decided to stay with him rather than return to the wild. "Specimen R", she was being used to create and harvest new strains of poison spore for increased lethality and paralyzing agents. In his line of work as a scout, Noshus has been very happy to be of some use to the boy, despite her temperamental flare-ups due to traumatic memories of the facility.
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Ajunta "E" [Male Seviper]: Ajunta is a horribly disfigured Seviper, a 'forced mutation' bred and hacked up and healed back up until it wielded two tails tipped with a sharp, venomous blade each. Its face is nothing but scars, and its fangs are too large for its massive body, constantly dripping poison due to outsized and over-productive venom glands. "Specimen E" had a hard time trusting Tea, but the boy's relentless optimism and quickness to kill struck a strange balance of hope and relatability in the vicious predator, and has since worked with Tea to keep him safe and help produce toxins for his own use.
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I'll scout ahead! wrote:Tea is incredibly short, standing at four feet and four inches. He wears his hair short, not-quite in his eyes so that he has a full field of vision. Those eyes are brilliantly sky-blue and striking in their clarity. His skin is usually tanned, with very light brown markings like circles around his eyes almost matching his skin tone. He tends to be found wearing a comfortable white-beige shirt, tough brown pants with plenty of cargo pockets and straps to hold supplies securely and quietly, and padded but rugged green boots and gloves. At times he also wears a bright red scarf fixed securely around his neck, and a green pith hat with holes to allow his unusual ears through.

It is difficult to tell what color is with Tea, however. Due to his origins, he is capable of changing every aspect of color across every square inch of his body aside from his eyes - even to the point of disappearing seamlessly from sight so long as his eyes are closed, effectively invisible. As such, the color of his hair and skin, markings on his body, all can change, disappear, or show up unexpectedly at any time. Oddly enough, for whatever reason, this seems to extend to clothing worn directly against his body so long as it is of a uniform color per article of clothing. He is almost always seen with a bright, determined smile on his face.
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Unknown Artist.
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Reporting in! wrote:Tea is abnormally cheerful and upbeat. In his short life it could be said he's never displayed any form of sadness or anger despite his harsh origins and painful upbringing. He greets people he meets with a jaunty wave and trusting smile, and each task with a display of stunning determination and good cheer. It seems as if nothing can get him down, and he meets each day with the tenacity and vivaciousness that only an unspoilt child could.

But there is something fundamentally broken within the boy. That cheer continues even in situations where it definitely should not. Enthusiastic chirping laughter can be heard when Tea puts down a target. He smiles with that same almost loving countenance when sticking the knife in as he does returning a warm hug from a kind stranger or friend. His clever little expression is all the more disarming when one realizes too late they've stepped into his labyrinth of traps when he praises someone for their good work. Tea displays an absolute level of loyalty, as designed and implanted into his tampered-with genetics - but that target of his unyielding loyalty is his to choose.
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Never underestimate the power of the Scout's Code! wrote:Tea was born in the Cinnabar Fauxame division, a clone of some long-dead son of some long-dead parents. Experimental serial number of CID-003-5 denoted that he was the fifth experiment in series 3, and his lack of termination meant that he was the success. Four others had gone terribly wrong before him... had they had his same face? Was it because they weren't pleasant to look at? With questions like these, Tea made it his mission to always be smiling, always be pleasant. It was rarely a conscious decision, and just as rarely was it because he is actually happy with the current situation. Created as part of the DE line, tailor-made to fit certain specifications of his criminal would-be owner. Tea, it seemed, was made to have the perfect biological skillset for a fantastic thief. To this knowledge he could only smile.

He took to the education in the use of his abilities quite well as he was raised on the accelerated aging formula. When he slept, he was kept on learning discs to absorb information in his sleep for general education. Perhaps... too soon, he was taken off of the aging formula and moved to a different series of injections. Tea's proprietor wanted him to remain small, nimble, youthful - disarmingly cute and innocent, all valid qualities for a thief to have. As such, Tea's physical state was frozen at twelve years old, and he would never physically mature again. All things he was made aware of and the significance of as he went through the various processes involved. Still, he smiled.

It turned out that as long as he was cooperative, Tea was treated... decently. He was still routinely experimented upon, opened up, tested, operated on. Treated as subhuman property with no real consideration for his feelings or identity. It didn't take him long to understand how the system worked, and that being rebellious meant he went without what few comforts he had, such as getting to spend time with the Linoone and Kecleon who were part of his DNA - in some ways, his family. No, as long as he played up the innocent child routine, every so often a gullible orderly might bring him an extra bite of food or not strap him down to the sleeping table quite so roughly or thoroughly. He passed his first three years of life learning how to fight his own human and bestial urges, and absorbing the skills and knowledge that was demanded of him. So when the liberation of Cinnabar Island Division's experiments happened, Tea was not one of the ones too weak and unprepared to escape the flames of Tyrian's righteous wrath. Slipping his bonds, Tea immediately ripped a syringe needle out of his arm that he'd hidden underneath his skin, and dispatched the kindly orderly who'd lowered his guard around Tea and become shaken by the alarms and explosions. Bleeding and covered in the blood of his benefactor, Tea smiled.

Collecting his family, and setting as many other experimental Pokémon free as he could, Tea escaped into the night with a set of pokeballs and the barest ripple against the rocks, fast and quiet. The boy clambered up into a comfortable position and seated himself to watch the flames, sharp eyes picking up the bloodied Tyrian leaving with Dr. Kyoji's daughter in the chaos. His eyes shut to immortalize the image in his mind, and he turned away, ready to take himself away from this place of horrors. Already he could feel true, ever-present happiness welling up to the surface. Just being out in this big new world and not strapped to a medical table made him truly happy. But the reception he received was somewhat frosty by the time he made it to civilization, wearing effectively hospital garb stained in old blood, with two clearly-real animalistic ears twitching and flicking on top of his head. Tea effortlessly lifted a Scout's Handbook to help him with surviving this new world, and began to adopt perhaps too much from its pages. He then plied his skills for the first time outside of a controlled environment and cleaned up nicely as he became decently-dressed, and then altered his skin and hair color to elude description. At this, Tea could only smile.

It would not be long after that Tea had gone from place to place, eager to escape stares when trying to hide his different nature, learning much on how to fit in with each new failure. Unfortunately, word got out to those who had put the down payment on his creation, and Tea's life grew far more troublesome. He was small and weak, he could not resist the men after him, only elude them... but there existed a great equalizer that even someone as small as he could use to come out on top. Tea taught himself the art of the poisoner, and found he had more than passable skill and ingenuity in the creation and application thereof. With the assistance of Noshus and Ajunta, Tea was not only able to rely on the strength of his family and friends, but also his own new ability to defend himself. With time, running and fighting to escape human after human, be it mistrust or greed, Tea found his way to the White Fang. His own people, just like him! Clearly, Commander Taurus would know how to best make use of his skills and almost militaristic view of the world. Thus were his skills turned back on the company that made him, in exchange for companionship, acceptance, and being hidden from his owners.

But that changed when Castelia happened. At the eve of the White Fang exposing FAUXâME Corporation entirely and coming out as a collective of human experiments, dubbing these altered peoples Faunus, FAUXâME Corporation framed the rights movement as Plasma agents. With Plasma branded as killers and demons in the public eye and with heated debates unfortunately becoming violent, the die was cast and the public turned on the Faunus and the White Fang, rather than sheltering the victims. And, though FAUXâME Corporation was in shambles and trying to save face, nothing could turn back the bad press the White Fang had received...
Born with no life,
Into subjugation.
Treated like a worthless animal,
Stripped of all rights,
Just a lesser being,
Crushed by cruel, ruthless Human rule.
So it was that the White Fang began to grow more violent and its leader lent himself to what humanity saw the Faunus victims as. Tea watched this spiral downwards with relative uneasiness, but as long as his in-built loyalty was declared for the White Fang, he would not question what Commander Taurus, his big brother, was becoming. Autumn, when the leaves turned red as fire and blood, a train passed through Santalune Forest, carrying a diluted style, but Faux-me nonetheless, FAUXCorp's dark deeds still being committed in tertiary laboratories... it was Tea who gathered this information for his siblings in the White Fang, directing intelligence efforts while he himself disappeared into the brush and dark places to extract information by all means necessary. Assured by his superiors that they would handle rescuing their brethren from the train, Tea believed nothing would go wrong as he returned to headquarters to rest. Imagine his surprise when everything changed after that day.

Since Adam's nosedive with the loss of Blake from their organization, Tea has worked to make himself more invaluable, since operations were being stepped up. Tea had no love or hate in his heart for humans, but if the order came down to eliminate them, he did without hesitation, answering only to his new callsign in the field. Captain Teemo was on duty, intel officer and assassin for the White Fang and their terrible vengeance on those who turned their backs on the victims.
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Armed and ready! wrote:Regular Abilities______________________________________
└-Skills, professions, knowledge and talents.

Craft Medicine (Traditional): The knowledge and ability to fabricate traditional medicines from scratch.


├─Classification: Talent
├─Category: Creative
└─Power Level: Expert

Enhanced Perception (Observation): The possession of a sharp eye or keen observation skills.


├─Classification: Talent
├─Category: Skill
└─Power Level: Journeyman

Enhanced Perception (Reflexes): The possession of extreme reflexes and perception in unison.


├─Classification: Talent
├─Category: Skill
└─Power Level: Journeyman

Escape Artist: The ability to escape tight spaces, being tied up and/or having swift and nimble fingers.


├─Classification: Talent
├─Category: Skill
└─Power Level: Journeyman

Poisoner: Meta-skill combining Craft (Poison), Poison Use, Knowledge (Poisons).


├─Classification: Talent
├─Category: Skill, Knowledge
└─Power Level: Expert

Poison Resistance: Because there's no such thing as poison immunity.


├─Classification: Talent
├─Category: Misc.
└─Power Level: Journeyman

Stealth: Avoiding detection. This skill covers mostly hiding and moving silently.


├─Classification: Talent
├─Category: Skill, Knowledge
└─Power Level: Master

Survivalism (Outdoors): Meta-skill combining Fire Starting, First Aid, Fishing, Knowledge (Herbalism), Knowledge (Nature).


├─Classification: Talent
├─Category: Skill, Knowledge
└─Power Level: Expert

Tracking and Scouting: Being skilled at surviving in the wild and at navigating in the wilderness and at following trails and tracks left by others. Knowledgeable at finding and providing shelter, as well as camouflaging a position.


├─Classification: Talent
├─Category: Skill, Knowledge
└─Power Level: Master

Trapsmithing: The skill of creating devices meant to be embedded or left behind as weapons, for ambush or defense. Extends to disarming such mechanisms.


├─Classification: Talent
├─Category: Creative, Knowledge
└─Power Level: Master

Martial Abilities______________________________________
└-Weapon specializations and fighting styles.

Blowgun: The use of breath-propelled munitions, such as darts and needles.


├─Classification: Physical
├─Category: Weapon Proficiency
└─Power Level: Expert

Fukiya: The Japanese ninja art of the blowgun and fukibari darts.


├─Classification: Physical
├─Category: Fighting Style
└─Power Level: Expert

Knives: The use of knife weapons.


├─Classification: Physical
├─Category: Weapon Proficiency
└─Power Level: Novice

Unique Abilities_______________________________________
└-Powers unique to the character.

Tactical Stealth Badger: Due to the hybridized genetics of a Linoone and Kecleon, Tea is capable of moving extremely fast in relatively one direction. Likewise, he can alter the color patterns of his flesh and hair and keratin as he pleases to a fine degree, even to the point of becoming effectively invisible. To maintain that complete stealth he must remain still, and like a Kecleon there is part of his body he is unable to affect; for Tea he cannot change his eyes should they be open. For unknown reasons this ability extends to his secured/worn equipment and clothing.


├─Classification: Talent
├─Category: Misc.
└─Power Level: Inherent

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That's gotta sting! wrote:Weapons_________________________________________________
└-Weapon and munitions.
  • Blowgun pipe
  • Darts made of Manchineel wood soaked in the juice of Manchineel fruits
  • Prepared syringe needles carrying poison based on Toxic from Seviper and Foongus
  • Numerous uniform-color packages carrying the modified poison spores of Foongus, poison-traps
Armor___________________________________________________
└-Armor, shielding, and wearables.
  • One uniformly green pith hat with goggles, holes for cute badger ears
Miscellany______________________________________________
└-Small items, tools, or other important belongings.
  • Sack containing cartography supplies
  • Telescope
  • One copy of The Scout's Code

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