Workshop of the Apocalypse

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Komm Kayriel
Posts: 26
Joined: August 22nd, 2018, 10:17 pm

Achievements

Workshop of the Apocalypse

Post by Komm Kayriel » February 21st, 2020, 8:35 pm

This be where Komm's WIP sheets go.

Komm Kayriel
Posts: 26
Joined: August 22nd, 2018, 10:17 pm

Achievements

Post by Komm Kayriel » February 21st, 2020, 8:36 pm

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Name: Jacob Noir
Nickname: Spades, Jack
Age: 34
Gender: Male
Birthplace: Castelia, Unova
Family: Thomas Noir (Father), Jacqueline LaQueen-Noir (Mother)
Extended Family/Midnight Crew: Drake "Diamonds" Droog (Adopted brother/Deceased), Monic "Hearts" Boxcars (Adopted brother/Deceased), Cordro "Clubs" Deuces (Adopted brother/Deceased), Dercia "Eights" Snowman (Old flame)

Trainer Orientation: Lawful Evil
Trainer Class: Street Thug
Starter Pokémon: Sandile
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Character Theme:
Homestuck - I'm A Member of the Midnight Crew

Combat Theme:
Homestuck - Black
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Diamonds [Male Gangsteel]:

Ability: [ability=skill-link]
Move Pool: [attack=beat-up], [attack=scary-face], [attack=vital-throw], [attack=brick-break], [attack=thrash], [attack=fling]



Hearts [Male Gangsteel]:

Ability: [ability=skill-link]
Move Pool: [attack=beat-up], [attack=scary-face], [attack=vital-throw], [attack=brick-break], [attack=thrash], [attack=fling]



Clubs [Male Gangsteel]:

Ability: [ability=skill-link]
Move Pool: [attack=beat-up], [attack=scary-face], [attack=vital-throw], [attack=brick-break], [attack=thrash], [attack=fling]



Flighty [Female Honchkrow]:

Ability: [ability=moxie]
Move Pool: [attack=beat-up], [attack=scary-face], [attack=vital-throw], [attack=brick-break], [attack=thrash], [attack=fling]



Flail [Male Krookodile]:

Ability: [ability=anger-point]
Move Pool: [attack=beat-up], [attack=scary-face], [attack=vital-throw], [attack=brick-break], [attack=thrash], [attack=fling]



Scotty [Male Herdier]:

Ability: [ability=intimidate]
Move Pool: [attack=beat-up], [attack=scary-face], [attack=vital-throw], [attack=brick-break], [attack=thrash], [attack=fling]

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Jacob stands at just below average height, 5'3", and could best be described as a bit lean and lanky. For most of his life he's cultivated a look similar to his idols from the old poorly-taped movies that took up his childhood. The greased hair, slicked just so. The spotless black-and-white fedora sitting prim on his slick black hair with no jauntily-tilted pretense in sight. The well-tended black jacket and white shirt combo over the black slacks with the real-leather belt. The brown loafers, tastefully-appointed.

On anyone else this could be seen as a very formal, classy attire. But with his purposefully-cultivated stubble, the pissed-off expression on his face, the mad glint in his brown eye, he looked every bit like his olden-days mobster idols. These days he's not seen without an eyepatch over a clearly-scarred eye, and close inspection makes it obvious one of his arms is fake - though it's sometimes difficult to tell which it is, given that he doesn't like being stared at for long. Like every member of the Midnight Crew, he has an Ace suit tattoo on his inside wrist, marking him as the Ace of Spades.
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Artwork by "put your artist here".
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Jack can best be summed up as cross. He wields an undeniably grumpy demeanor at almost all times, especially with those he believes as being in his way or wasting his time. Notably this lifts when he's in pursuit of his revenge or some especially juicy bit of loot or skullduggery. Before the incident which cost him his eye, arm, gang, and family, Jack was still fairly surly but at least could be seen to laugh hard, loud, and often in good company.

The current day Jack is a festering pit of negativity driven by bourbon, cheap hookers, and an unflinching desire to find and murder the one person who brings him any sort of solace in some twisted, broken fashion. Jack is a man who lives for those chance meetings with Dercia Snowman, who betrayed the gang that accepted her, and left him in this pitiful state - whether out of some unresolved romantic issues or the burning drive of hatred that consumes his daily life and drives him back into the criminal fold.
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Thirty four years prior, Jacob was born to the loving couple of Tom and Jacky Noir. In that they both loved to drink, smoke, fight with each other, and blame Jacob for everything wrong with their lives. Jacob grew up in low-rate 'economy' housing deep in the sprawl of Castelia City, far away from the glitz and glamour that the city was known for. Roaches shared his bed, and the living room ceiling had a leak from a faulty pipe of an upstairs neighbor. They were, in a word, poor. Tom worked at an auto repair shop during the day, and took more illegal chop-shop work at night when he could get it. Jacqueline fed Jacob once a day and otherwise spent the time trying to make herself look like she wasn't poverty-stricken, wasting a great deal of what little money they had. The rest went to Tom's liquor stash. All Jacob had to occupy himself with was an old TV set that barely worked, and a taped documentary about Castelian mobsters throughout the city's history to stimulate his imagination.

Jacob didn't seem to mind. He didn't seem to react to much of anything, really. He learned that being invisible was the best way to not become the target of his parents' irrational anger, and as soon as he was able by age eight often made himself scarce around the hovel, exploring the streets. He discovered that not far from his home was an abandoned lot with rusty playground equipment and a half-court for basketball, which tended to attract youngsters like himself. Some older, some younger, all with a similar look to their eyes - glad to not be home. Enjoying the newfound freedom, Jacob picked up odd work as a shoe-shiner and delivery boy, neglecting to mention his transient employment to his parents, glad to have something of his own.

With that money he bought his first switchblade knife, a pack of playing cards, and a large lunch, determined to make a good impression on the kids at the rusty old lot. Arriving, he made sure to flaunt the wealth of his cards and meal, wanting attention for what he'd gained... and he got it. It didn't take long for the others to mob him, pushing him down as they fought over his bag of food and the tallest boy there personally relieved him of that pack of cards, none even mildly interested in Jacob himself. With a guttural cry of rage, Jacob buried that popped switchblade to the hilt in the leg of the boy that took his cards, drew it out and was on the others in a flash, swinging the blade this way and that, laying others out with flailing fist and hastily-thrown kicks. When he'd calmed, he was nearly alone, many of the others having run off in fear of his knife's sting after seeing the oldest of their number hit the floor so easily. Three remained, still ready to fight... a scrappy younger boy and his meaty, wide older brother, and the tall thin boy he'd lanced in the leg. Throwing himself at them, Jacob worked his knife inexpertly, luckily just as inexpertly as they defended against it, and with time managed to stab the other three boys and get them off of his belongings. Clutching his blood-dripping bag, he looked them over, the short and wide hiding behind tall and thin - the clear leader with two stab wounds in him now. Jacob, breathing hard, bruised everywhere, wasted no time in pointing the knife at him and declaring that he, Jacob Noir, was the boss now. With their submission, he shared his lunch with the quietly bleeding boys, and broke out the cards just in time to realize he had no idea what to do with them.

Things progressed in this manner for Jacob. He and the boys, Drake, Monic, and Cordro, stuck together like glue. Jacob kept up his odd jobs, and used that money to feed them, the lot of them often getting into fights with other youths of the area and always having each other's backs in victory and defeat. Years passed, they'd gotten hold of Pokémon of their own, Jacob took the name Jack, and renamed his friends' to give them last names, something the orphanage that had shut down years ago neglected to do. Droog, Boxcar, Deuces - they were brothers to him, but only he was Noir. The other youths had also grown, and some had come to his group for protection from the others, who'd become just as thuggish. The scuffles between these groups became more and more violent the older the participants got, often sending multiple boys to the hospital through well-delivered stab wounds from Noir himself or the various weapons found laying about by his boys... his crew. They were certainly a gang now, having grown up watching that one grainy documentary on Jack's near-busted television just as he himself did, and they acted like it. Their speech was adapted to what they'd heard, and they began stealing so that they could more accurately look the part. Over time, other videos followed the first, even upgrading television sets if they managed to get some really good thievery in - Monic Boxcars had absolutely no problems carrying off large furniture or appliances with how beefy he'd gotten after puberty. By now, Jacky had landed herself in the hospital almost full time from an overdose, and Tom spent all of his time working, barely recognizing Jack anymore, which was fine with him.

The cops almost never made it this far in to the sprawl, but the consistent stab wounds on everyone who refused to end up joining Jack's gang brought them in deeper than usual. For the first time, the local youth gangs met truly firm resistance. Not all escaped, and even Jack's gang was hit hard while he and his boys managed to get away. He wasn't going to forget Detective Rob S. Luthor the problem sleuth any time soon, so said his stabbin' knife. That would not be the last time he'd have to deal with the sleuth or the authorities by a long shot. Around this time, Jack and the boys decided it was time to make it official, and sat down to decide on what to call themselves as a gang. That was when she appeared, even as teens the lot of them, she was tall and svelte, with just as much wear and tear as any of the brothers present. "I was listening outside the door, if you boys are serious you should do something to keep your secret meetings secret." That was when they met Dercia LaQueen, who named the gang 'The Midnight Crew' to total agreement and applause. On that night they each pulled a card from Jack's old, faded deck - taking Dercia's advice to create new names that they couldn't be tracked down with. Cordo pulled the Ace of Clubs, Monic pulled the Ace of Hearts, Drake pulled the Ace of Diamonds, and Jack himself took on the Ace of Spades. When Dercia was offered to pull, she knew she was in the inner circle, and wasted no time drawing. Spades Noir, Diamonds Droog, Hearts Boxcars, Clubs Deuces, and Joker Snowman were born that night, and the slums of Castelia shuddered without knowing why.

The Midnight Crew, now with a chief dame who was more than happy to adopt their mobster-ish theme and lifestyle, took to getting things done the old way. It wasn't about who owned squatting rights on one street or abandoned building like it had been when they were younger. They took their lackeys in hand and taught them how to be intimidating, how to use club and knife, how to extort and steal. Soon they were running protection rackets, shell games, pickpocket rings, prostitution gigs, and working hard to maintain what they had. With Diamonds' stoic wisdom that Jack had always come to rely on as the only man he'd ever had to stab twice, Hearts' immense strength, and Clubs' quick and larcenous hands, all gathered under Jack's cutthroat leadership and Joker's organizational prowess the Midnight Crew exploded onto the local crime scene almost overnight. They were on any other small-time gang trying to raise a defense of their turf within hours, beating all the little fish into submission and forcing them into the gang. The secret to keeping their loyalty rested in the old mobster theme that Jack had lived by his whole life; despite being a violent thug he was oddly a chivalrous man to a degree. He took care of anyone who worked for him, won their revenge, fed and clothed them, and opposed the drug problem in the slums actively. He also never let his people kill those they were trying to get money from, making it more attractive to deal with Jack's views for everyone involved rather than resist. In his shriveled little heart, Jack cared deeply for the hellhole black mark on the shining city he grew up in.

They treated women with respect, they brought swift defeat to their enemies when they picked fights they could win (not as perfect a record as Jack might have liked), and they laid low enough to keep larger police forces from coming down to the slums to look for them. Life sure was sweet. Until another classy gang rolled into town... living in the beautiful part of the city, and spreading out even into their territory. The Felt were dangerous like no other. Their Pokémon were strong, they had no problems leaving corpses behind, paid up to the police, and their boss was some sort of shadowy big-wig no one ever got to see, but based on how well things were going for the rest of the Felt, he must have been powerful. The turf war was fierce, Jack oftentimes outmaneuvered as he tried to protect the businesses under his control from the predation of the Felt as well as keep his gang out of the morgue. Resting on his laurels didn't get Jack what he wanted, and he took to the fray with his brothers, the Aces of the Midnight Crew in title and reality. Each had a powerful, rare Gangsteel with their suit symbol laser-etched into it, and they brought their choice of weapon to every fight, laying Felt goons low wherever they appeared. But the Felt had a lot of goons, and great medical coverage. The Crew was run ragged, but hadn't had any deserting. They knew the Felt wouldn't see them as useful, and would either kill them for being with the Midnight Crew or run them out of the only home they ever knew.

That loyalty from the grunts is why Jack didn't see what was coming until it was too late. Joker and Jack had had their flings through the years, never staying together long but always finding each other again, and her skills at espionage were the best in the Crew, so when she left a note saying she was going to get dirt on the Felt he thought nothing of it. Until the lieutenants of the Felt kicked in his front door and started laying waste to the Crew's headquarters. He was up with his knife as soon as he heard the fighting, calling his brothers to him as he ran out into the foyer of the fixed-up dance hall, to find his lifelong companions being dragged out through the door, unconscious and bleeding from a staggering number of wounds. They had not gone down easy, but they HAD gone down, and that was a lot of goons in between him and them... in true Jack fashion he cursed their mothers' wombs and drew his knife and Poké Ball in the same motion, tossing out his trusty Gangsteel Spades to shield him and gun down the crowd as he tried to make his way over to his brothers, the thug lancing out with his knife like an artist, finally going for the kill after holding back for so long. It was starting to feel good, even as his brothers left his line of sight the blood frothing up to his wrists and spraying across his shirt was exciting some part of him. He could almost hear a voice... and that's when the lash struck, cutting open his jacket and shirt and flaying across the tattoo on his back. He whirled around, and saw only an elegant figure cloaked in shadow for a moment before blinking the blood out of his eyes. Joker stood before him, wearing the black-and-green of the Felt, a rapacious grin on her lips and teeth filed to points.

She held up the whip she'd used on him, telling him that the Felt had a much better offer and a much more inclusive future. She spun those wiles he'd fallen for countless times... he could be part of something greater, something Darker Than Midnight. It was a recruitment offer, the dame that sold him out wanted him on her new team, working for her new boss? Her boss' boss? It was more than he could understand, more than he wanted to hear. But hear he did... just at the edges of his average mind he could hear whispers, easing into the folds of his brain. It would be so easy, there would be power, all the power he wanted, what he needed. It was all so comforting... and that's when Spades intervened. The Gangsteel balanced on one leg and spun itself hard, slamming its huge arm into Jack's gut and tossing him towards the door. He quickly realized he was still in danger, and that Spades was waiting for something... "Fill 'em with Midnight, Spades!" came his last defiant order, the burly metal gangster unloading its barrels on the green-jacketed goons without holding back. Just as he started to make his escape, the former Joker's whip lashed down and left his arm a stump. He turned, not feeling the pain yet, and started to run down the street, expecting Spades to be right on his heels. He heard the gunfire stop, and when he turned to see what was going on his vision was full of inky black smoke before Snowman's cigarette holder was jabbed into his eyeball, stealing sight from the orb forever. That he felt, howling at the sudden rush of pain from his stump and remains of his eye as the taller woman whispered into his ear what she was going to do to his boys, and thanked him for the soul of his Gangsteel. He wasn't sure how she caught up to him that fast, or how she was strong enough to whip his arm clean off, but he was too busy trying to escape to figure it out. Snowman, 'Eights', let him run off into the streets.

Six years later in the current day we find Jack as much an alcoholic as his father'd ever been. He'd long since retrieved the Gangsteels of his brothers, and... lost himself, even Eights' random visits to inflict physical or emotional pain on him had stopped a year back. He referred to each of those Gangsteel by their names, the names of his companions, and talked to them as though they were his brothers in the flesh. To this Jack, the Midnight Crew was hale and healthy, and he lashed out harshly if they did anything to break character. He didn't understand anything about his encounter with Eights that night, just that the woman had betrayed him... until he caught a view one night on the bar's television set, of all what went down on the Indigo Plateau over in that Kanto place. The Darkness... that had to be it. That had to be the answer to everything. Eights' weird witchcraft, the Felt being so well off... that had to be it, for sure. With a manic grin and a call to his 'brothers', Jack slammed his impeccably clean fedora back onto his head and left the bar behind, determined to get into a position where he could have the influence and power necessary to meet up with the Felt once again, and put a bullet in the dying embers of his black romance.
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Regular Abilities______________________________________
└-Skills, professions, knowledge and talents.

Cooking: Jacob learned to cook due to a lack of caring mother, and having three other mouths to feed. He's no good with anything fancy, but hearty and filling dishes are the only good thing to grace his table.

├-
Type: Talent
├-Category: Knowledge, Creative, Skill
└-Level: Apprentice

Drinking: Nothing's been the same since the incident. The bottom of a bottle became the only welcome sight in his flat.

├-
Type: Talent
├-Category: Skill
└-Level: Journeyman

Leadership Quality: As the 'big brother' and generally-elected boss of his gang, Spades has a good head on his shoulders for making strong decisions quickly.

├-
Type: Talent
├-Category: Knowledge, Skill
└-Level: Journeyman


Martial Abilities______________________________________
└-Weapon specializations and fighting styles.

Boxing: Orthodox style, infighter/outfighter switch.

├-
Type: Physical
├-Category: Fighting Style
└-Level: Journeyman

Firearms: Pistols, Submachine Guns, Shotguns, LMRs.

├-
Type: Physical
├-Category: Weapon Proficiency
└-Level: Journeyman

Knives: From pocketknife to switchblade to dagger, Spades is a virtual master of the short and stabby.

├-
Type: Physical
├-Category: Weapon Proficiency
└-Level: Expert
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Weapons_________________________________________________
└-Weapon and munitions.
-"The Drummer": M1921 Thompson Submachine Gun, refurbished.
—[24] 30-round .45 drums
—[9] 100-round .45 drums
-Staggeringly large collection of knives.
-Two pairs of brass knuckles.
-One blackjack.
-One horse-headed cane with hidden sword.

Armor___________________________________________________
└-Armor, shielding, and wearables.
--One impeccable fedora, black.

Miscellany______________________________________________
└-Small items, tools, or other important belongings.
-One picture of the Midnight Crew.
-[2] Licorice Scottish Terriers (in hat)

Komm Kayriel
Posts: 26
Joined: August 22nd, 2018, 10:17 pm

Achievements

Post by Komm Kayriel » February 22nd, 2020, 3:33 pm

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It's me! wrote: Name: Sasparilla Quartz (Born as Serena Anne Quartz, later Sasparilla Marscapone)
Nickname: Sassy, Pronky
Age: 19
Gender: Female
Birthplace: Virbank City, Unova
Family: Clyde Hale Quartz - Father (Deceased), Claudia Quartz - Mother (Deceased), Natalie "Nana" Marscapone - Adoptive Guardian (Deceased), Marina "Maudlin" Quartz - Twin Sister, Isabella "Inky" Quartz - Younger Sister, Belinda "Blinky" Quartz - Younger Sister

Trainer Orientation: Chaotic Good
Trainer Class:
Starter Pokémon: Sandile
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Title
Song by Artist
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Check out my cuties! They're really swell! wrote:
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Gummy [Male Sandile] "We stand in awe before that which cannot be seen."
Personality/History
└-Obtained


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Nummy [Female Chewii] "Nom!"
Personality/History
└-Obtained


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Yummy [Female Vanillite] "Who DOESN'T like ice cream?!"
Personality/History
└-Obtained
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Oooh! Who's the pink one? She looks neato! wrote:Standing at a modest five foot four, Sasparilla couldn't be described as physically imposing. Against all reason, she is relatively thin and pleasantly plump at the same time - adding to her moderate feminine curves and thicker thighs rather than the rest of her otherwise slight build, and the self-termed 'cute pudge' of her stomach. Her skin is caucasian, slightly on the pale side with a constant rosy tint not unlike a full-body blush. She has sapphire-clear blue eyes, bright and noticeable. But perhaps more than her naive wiles or hypnotic eyes, Sasparilla's main distinguishing feature is the shocking mop of luxuriously thick pink hair tumbling down from the top of her head in nearly a different style every time someone looks back.

She does not sit still for longer than moments at a time, always fidgeting or bouncing or prancing or pronking as she wills, so one might always see her in a swirl of motion, blending the colors of whatever she happens to be wearing. Sassy seems as though she'd have to be quite friendly with a very patient clothesmaker, due to how many different clothes she happens to wear, favoring the colors pink and blue with yellow accents and white accoutrements. These outfits run the gamut from girly dresses to suspenders and overalls to her work uniform that wouldn't be out of place in a Southern truck stop with its cut-off shorts and slightly too-small top tied off under the chest (provided herself, no less). To say nothing of her more outlandish and specific outfits or the odd articles of clothing and costumes.

Sasparilla can usually be found wearing a pink skirt with white shirt and blue jacket on days she feels are not cause to 'change it up', always accompanied by a pendant or embroidering of three whimsical balloons. These days are unmercifully rare. Regardless of what she wears or the state of her hair, somehow it all seems to work so long as she's wearing it. Sassy could rarely be described as anything other than cute. ... Or loud, in several ways. Her head is not shaped like an egg. Rarely confused for a Joy relative, she maintains that she only knows their entire family on a purely professional level.
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(Semehammer @ Deviantart)
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. . . wrote:Image TURN BACK
"Well, that was weird!"

Sassy has an outlook on life that could be said to be entirely infectious. She approaches everything with as much gusto and excess energy as she possibly can. Very rarely can she be found sitting still, and even rarer without her trademark smile. A perpetual dervish of activity, she flits through responsibilities and numerous side-projects with endless energy, sparing no mind for the extra effort of adopting other tasks on the fly. Between her work at the synthetic crystal farm run by her estranged sisters and the diner-and-bakery in town, Sassy is often found attempting to cheer up anyone who looks stressed or downcast, or setting up spontaneous celebrations and block parties at the abuse of her Event Organizer permit.

The exuberant and brightly-festooned young woman can be seen as an extreme oddity due to her apparent lack of thought in her speech and actions weighed against just how intuitive and competent she actually winds up being. It can be difficult to tell whether Sassy is calculating the way she appears to others or if she just never has a sad moment in her life - she certainly tries to make sure no one else around her does. In truth, due to her particular damage during events from her childhood, she keeps up such a happy and brave face because surrounding herself with the happiness and smiles of others tends to stave off the prominence and proximity of her apparition. To protect herself, she stays busy, always striving to work herself to exhaustion and bask in the warmth of happy friends, for their sake and her own.
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You don't want to hear about this silly old thing. H-how about some jokes instead? wrote:
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Supernatural abilities? Hm... nope! All of my abilities are super normal! wrote:Regular Abilities______________________________________
└-
Skills, professions, knowledge and talents.

Event Organizer: Sassy is the best at parties, all the neighbors will agree! Due to her easy time making friends and very giving nature, Sassy has become quite adept at throwing together celebrations and events at a moment's notice... or less.

├-
Type: Talent
├-Category: Skill
└-Level: Grandmaster

Songstress: She can belt out songs at the drop of a hat. Or the doffing of a hat. Or the toss of a hat. She wouldn't win many technical points at some fancy voice-training school, but her songs are fun and infectious - it's all too easy to be caught singing along or joining her in dance if you're not careful.

├-
Type: Talent
├-Category: Skill
└-Level: Adept

Agility: The Quartz girl is extremely agile. Unbelievably so. She's exceedingly fast on her feet, can turn on a dime, and is extremely good at dodgeball, to a certain level of unfairness.

├-
Type: Talent
├-Category: Skill
└-Level: Adept

Mercantile: Sassy is a great saleswoman, her warm and bubbly charm helping make her place of business an experience to come back to time and again. She always knows the specials and runs daily unofficial discounts on products that weren't popular that day, on account of the treats being 'lonely'.

├-
Type: Talent
├-Category: Skill
└-Level: Journeyman

Parkour: To go with that sublime agility, her general flexibility and jumping power are quite good. Her spatial awareness is phenomenal, letting the pink-haired airhead bounce from dangerous position to the next with a bubbly laugh and a blindfold.

├-
Type: Talent
├-Category: Skill
└-Level: Adept

Contortion: She can fit just about anywhere. Sassy will mention how flexible she is if asked.

├-
Type: Talent
├-Category: Skill
└-Level: Adept

Martial Abilities______________________________________
└-Weapon specializations and fighting styles.

Supernatural Abilities_________________________________
└-Psychic, aura or astral abilities.

Elemental Abilities____________________________________
└-Powers from a Psychic Plate.

Unique Abilities_______________________________________
└-Powers unique to the character.

Power Name

├-
Type: Type
├-Category: Category
└-Level: Level

Komm Kayriel
Posts: 26
Joined: August 22nd, 2018, 10:17 pm

Achievements

Post by Komm Kayriel » February 23rd, 2020, 3:20 pm

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Name: Sun Wukong
Nickname: Yao Xien, Monkey King
Age: 19
Gender: Male
Birthplace: Anistar City, Kalos
Family: Pu Ti Zu Shi "Zushin" (Mentor/Father-Figure)
Family via Experiment: Mana Tatsumiya (Older Sister), Adam Taurus (Older Brother), Setsuna Sakurazaki (Older Sister), Zazie Rainyday (Older Sister), Neopolitan Glace (Older Sister), Blake Belladonna (Sister), Velvet Scarlantia (Little Sister), Alice Lafleur (Little Sister)

Trainer Orientation: Chaotic Good
Trainer Class: Black Belt, Street Thug
Starter Pokémon: Pansage
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Dacao [Male Simisage]:
Dacao was Sun's first Pokémon after his escape. He met the Pansage along his meandering journey towards the person who'd ordered his creation, and from it learned how to steal to survive, and facilitate movement towards his ever-far goal. Along the way, they encountered many battles with fellow wild Pokémon, and a fair share of ne'er-do-well humans, always growing from each encounter they fought through or managed to avoid. It was after he'd found his 'owner' that Pansage eventually evolved into its current form, and gathered its own band of primate delinquents.
Ability: [ability=overgrow]
Move Pool: [attack=bullet-seed], [attack=bite], [attack=grass-knot], [attack=acrobatics], [attack=energy-ball], [attack=nasty-plot]

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Gang Lingdao [Male Monkezuma]:
Gang Lingdao is a marveously powerful Pokémon, he and his troop had decided to test the waters with Sun and Dacao's troop - to see if they were ripe for invasion. Instead they received an immediate response, startling Gang Lingdao and his troop due to the Aipom gang being at a severe type disadvantage. Dacao led the Aipom to deal with the lesser-evolved forms in Gang's troop, leaving the huge Aztec gorilla to Sun. Sun learned many hard, bruising lessons that fight, and eventually managed to clinch a win when discovering his preternatural agility was far less common than he believed. Sun brought the Monkezuma in under him as a sub-boss, giving Dacao a junior, and swelling the members of their little monkey gang into something more serious.

Ability: Stamina
Move Pool: [attack=leer], [attack=focus-energy], [attack=foresight], [attack=low-sweep], [attack=bulk-up], [attack=metal-burst], [attack=bullet-punch]

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Jidu Laoban [Female Passimian]:
Jidu is a more recent acquisition. It's rare that a female Passimian leads a troop, but Jidu is a vicious creature. During those days, she made calls of distress out to the surrounding areas and streets, leading unsuspecting Pokémon to drag their trainers with them to check on the Pokémon in trouble - only to have both Pokémon and human immediately knocked unconscious by a wicked pass from her troop of Passimians waiting in ambush. One day, this included Sun Wukong himself. Not due to any of his group unwittingly leading him into a trap - but due to his own ability to understand the speech of primate Pokémon. Dacao was even against the idea.
The battle lasted for nearly a half hour, the strict teamwork of the Passimians making them a more dangerous breed of monkey street thug and able to last against the greater numbers and versatility of the more numerous group that Sun called to join in. When she was, at last, defeated, she took her troop under Sun for his mercy.

Ability: Receiver
Move Pool: [attack=beat-up], [attack=scary-face], [attack=vital-throw], [attack=brick-break], [attack=thrash], [attack=fling]
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Jungle Bandits [Simisage's Aipom Troop]:
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Apetec Empire [Monkezuma's Band]:
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Iron Ball Runners [Passimian Troop]:
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Sun is a tan-skinned young man with short, spiky light-blonde hair and clear blue eyes. He wears two red gauntlets reminiscent of Kantonese Tekko and an open loose-collared white jacket with no shirt underneath, displaying his muscular physique. He also wears blue cargo pants tied up with a white belt firmly secured around his waist. Sun wears white bandages on his legs and has a chain hanging from the belt loop on the right side of his pants.

He sports black and yellow sneakers and wears a twisted golden necklace around his neck, with a round pendant bearing his monkey emblem. As a result of his Faunus creation, he has a long prehensile monkey tail the same color as his hair. He looks like the type to stick his foot in his mouth... often.
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Artwork by Sakimi-chan.
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Sun can come off standoffish at times, due to his issues with what he perceives to be confinement or unwanted expectations. Otherwise, it's common to see him acting however he happens to feel as he is very open with his emotions. Sun is quite mischievous, oftentimes breaking completely off of what he's currently doing to pull a prank or make a petty theft just so suit whatever whimsical need happens to catch his fancy.

That said, once he's made a friend of someone he seems to always be on hand when needed, and while he respects their agency will go to often aggravating lengths to make sure he's available to back them up when the going is tough. Sun tends to have a sort of quiet wisdom when necessary, making it hard to tell if the loud and invasive, wise-cracking persona is a ruse or whether he is truly so mercurial. He has a strong sense of justice, and opposes oppression in general, especially those doing the oppressing.
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Your character's personal history. I wanna know about your character! What was he/she like when they were growing up and before it was they became a Trainer? Minimum of FOUR paragraphs.
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Pokémon Language (Primate): SuN is capable of understanding Pokémon(key) speech patterns and discerning the speech of any Pokémon (primate) species as common human tongue. The ability stems from him being raised among (trained alongside monkey) Pokémon. As it were, he is not as liberal with this ability as he used to be, and typically doesn't reveal it to anyone anymore until he's come to trust them or unless he's sure their feelings are inline with his. He believes others might seek to exploit such a skill. He'll tell if you ignore him too long.

├─Type: Talent
├─Category: Perception
└─Level: Inherent
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That's gotta sting! wrote:Weapons_________________________________________________
└-Weapon and munitions.
  • Blowgun pipe
  • Darts made of Manchineel wood soaked in the juice of Manchineel fruits
  • Prepared syringe needles carrying poison based on Toxic from Seviper and Foongus
  • Numerous uniform-color packages carrying the modified poison spores of Foongus, poison-traps
Armor___________________________________________________
└-Armor, shielding, and wearables.
  • One uniformly green pith hat with goggles, holes for cute badger ears
Miscellany______________________________________________
└-Small items, tools, or other important belongings.
  • Sack containing cartography supplies
  • Telescope
  • One copy of The Scout's Code

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